Everything in this scene modelled and textured by me! Worked on it on and off whilst learning more and more about the UE4 sequencer and movie render queue. This was mainly to experiement with how far UE4s emission lighting can carry a scene, so I only used one actual light source for the lighting (Not including the spotlights on the walkway at the start!) Wanted to make a Deus Ex HR kinda vibe with the lighting!