Hi! This is my second environment that I have made in UE4! (And Blender and Substance Painter) Scene elements modeled by me, and then Tree-it and Megascans for the foliage and the rock faces :) My idea for this was to make a, pirate-y themed shipwrecked straddled hidden dock with a cool beach area in it, like a secret pirate island paradise. Kinda took a lot of inspiration from Monster Hunter and One Piece for the overall ideas, but I mainly worked with a load of assets and just went constructing inside of UE4 instead of planning it out in Blender as I have before! I also wanted to test out some more of the cloth sim and the new water system but faced some set backs with getting it to render out properly with the movie render queue! Hope you can also imagine vibing out in this lil location I created!